Devlog – Project “Vengeance” Sneak Peek
My hobby third person shooter project is starting to look, feel, and sound more like a “real” game. This is a short clip testing out game mechanics using game art
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My hobby third person shooter project is starting to look, feel, and sound more like a “real” game. This is a short clip testing out game mechanics using game art
Here’s a video testing out my simple shooter game that I have been working on in my spare time. It’s mostly for fun, to put together what I’ve learned and
Continue readingDevlog – Ragdoll Physics + Slow Motion Testing in new shooter project
Hi all! I know it’s been a while since I updated my game development progress. I started getting really busy this past month as I spent more time preparing for
Continue readingI completed Unreal / C++ course and created a simple shooter!!!
This is the fourth game I created as part of an online course to learn Unreal Engine 5. In this game prototype, you play as a tank that needs to
I completed the third game project in my learning Unreal online course this weekend. In this short “game,” the objective is to traverse a dungeon, solve puzzles, and retrieve a
Continue readingLearning Unreal by Raiding Crypts and Solving Puzzles
I’m beginning work on the third game as part of the course and the objective is to raid a dungeon, solve a series of puzzles, and enter a hidden tomb.
Continue readingLevel Designing and Playing with Unreal 5.1 Lumen
This is the second game I developed as part of a learning Unreal Engine course. In this game you have to run through an obstacle course to reach the castle
I have a not so big secret I’ll let you guys in on. Ever since I lead my favorite plumber, Mario, on his epic quest to save the princess, I
Continue readingLearning Unreal Engine 5.1 by Shooting Balls at Barrels